Talk & Play #51


Details
The event is fully booked! Only people who are on the "Going" list will be allowed to access the venue.
Important: all attendees will be required to wear an FFP2 mask.
Talk & Play is a free event that provides the opportunity to game enthusiasts, players and makers to meet in a friendly, relaxed and safe environment. Everybody's welcome, regardless of their background and knowledge level: if you've got any interest in games, we'll make sure you have a good time! This is NOT an event only aimed at developers.
This edition of Talk & Play is sponsored by Planetary Processing, a toolkit that makes creating and running large online games simple, allowing game developers to focus on building their game while they handle the boring bits. Find out more at planetaryprocessing.io
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HOW IT WORKS
The event is made of 2 parts:
- TALK: Game-related presentations + announcements from the community
- PLAY: All participants are welcome to exhibit projects they've made
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AGENDA
- 18:30 Doors open, project showcase starts
- 19:30 to 20:30 Talks & community announcements
- 22:00 Event ends
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THE TALK PART (PRESENTATIONS)
Cyrus Nemati: Tomb Raider or How to Use 10,000 Years of Human Artistic Achievement Instead of AI
This talk is about how to navigate the world of copyright and the public domain to source high quality assets from all human history.
Cyrus is a BAFTA-nominated voice actor, writer and game developer. Most recently he wrote, directed, and programmed Vampire Therapist, a fully-voiced narrative comedy game about finding purpose when death isn't a concern.
vampiretherapist.com // cyrusontheinternet.com
Sam Sully: Making multiplayer easy for indies
A quick introduction to Planetary Processing, a toolkit that makes creating and running large online games simple, allowing game developers to focus on building their game while they handle the boring bits.
Sam is the founder of Planetary Processing.
planetaryprocessing.io // discord.gg/planetaryprocessing
After the talks will be a section dedicated to short announcements from the community, get in touch to reserve a spot: info@berlingamescene.com — same goes if your company is hiring or wants to announce something and you'd like to get a sponsored slot!
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THE PLAY PART (SHOWCASE)
These are the projects that will be shown during the evening:
- a bird and the captain by Josia Roncancio
- Bunny Ball by Bugs and Bunnies Studios (Dominik Dammer)
- Deck of Memories by Sentiment Games
- Districts — High Rise Expand by Florian Grolig (smpl Games)
- Driveloop: Survivors by Stunbyte
- Flick Shot Rogues by Butter By The Fish
- Ginger by Kevin Du
- Haken by Felix Kowalzik
- Home By Christmas by Felix Breßler
- Hot Pink Detective by Superpose Press
- How to God by Thoughtfish GmbH
- Of Mugs and Crumpled Concepts by Kimi Schoffers
- Placeground by beyondthosehills
- Stumble in the Dark by Wunderfax
- Time in Place by Cody Swanson
- Tiny Driftr by Inacio Schweller
- Valor Hunters by HALE Gameworks
We received a ton of project submissions this time so we decided to have a special student project selection in a dedicated room:
- A Glimpse of Me by Diana Niculescu
- Against the Current by Arcane Cabinet
- Burn Out by OverWork Studio
- Card Guys by John Gamedesign
- Cozy Carve by GurlCave (Agoose, Clara)
- Just a Spoonful by Silly Seal Studio
- Phasmopass by Curio Compass Games
- Pixel Odyssee by Epos Studios
- SEALAND 2124 by MarkizGames
- Stealivery by Jörg and Friends
- Untitled Tidying Game by Timmy / Tim Polyashov
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ADDITIONAL INFO
Are you attending the event for the first time, or are you coming on your own? The Talk & Play Ambassadors will be there to assist and answers any questions you have.
Our Safe Space Policy http://berlingamescene.com/safe-space-policy/ encourages the behaviour at Talk & Play. We request that everyone who is affiliated with and participates to the event honours it.
Our event is documented by Julian Dasgupta https://www.flickr.com/photos/12601747@N00/albums — for those who don’t want to be appear in any pictures, we're going to distribute stickers at the door to wear and signal this.
Alcoholic drinks will not be sold or allowed to be consumed during the event.
The event is free to attend, but donations are welcome. We usually pass around a donation box after the talks.
UE is a partially accessible venue. Feel free to contact us about your access requirements.
Get in touch if you have any questions: info@berlingamescene.com

Talk & Play #51