Building a mobile game (or at least interested in making one)? Then you’re in the right place.
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It’s been a couple of months since our first event, and what a turn out it was! Thanks again to our speakers, and everyone who could make it that evening 👏🏻
We're very excited to announce the second event is happening this October, here in London. This time, we’re letting Idle Games take the stage.
Just like the last event, we have 3 awesome speakers lined up, all of which will be sharing their expert advice, experiences, tips, and tricks when launching Idle games. Followed shortly by pizza, drinks, and a chance to catch up with like-minded game developers 😉
1. Olivier Le Bas, VP Business Development at Homa Games
Topic: The story of Idle World
Idle publishing experts, Homa Games, have agreed to shine a light on one of their biggest hit games, Idle World (reaching over 4 million downloads worldwide), as well as what it takes for an Idle game to get published in today’s market.
2. Nate Barker, Director of Business Development at Kolibri
Topic: Idle Miner Tycoon to Idle Factory Tycoon - What we learned
Having created one of the most popular idle games on the market, Idle Miner Tycoon, Kolibri will share with us their latest game, and how they built on what they learned from their first title to create their next big hit, Idle Factory Tycoon.
3. Iván Bravo, Director of Customer Operations at GameAnalytics
Topic: The Latest Trends in Idle Games
Using data from up to 100,000 mobile games, we’ll end the evening with an industry update, sharing the freshest insights and KPIs for the Idle genre, as well as news about our upcoming features.
And as mentioned, we'll bring the drinks and pizza 🍕🥤 All you need to do is bring yourself (and a friend, if you'd like). Spaces are limited, so please make sure to RSVP to save yourself a seat!
Psst... If you missed our last event, check out the highlights here: https://gameanalytics.com/blog/making-hit-hyper-casual-games-event.html 🤫