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Unreal Engine Meetup Hamburg // March Edition // Let's Go!
Spring is loading. Whether you spent the last weeks shipping projects, debugging blueprints at 3am, or explaining that no, you're not “just playing video games”… We see you! What's happening?
Our March meetup already has a killer lineup. This time we've got Helge Mathee from Epic Games dropping knowledge on Control Rig power user tactics. If you work with animation, rigging, or procedural setups in Unreal, you don't want to miss this one. Who's invited?
Everyone. Veterans, students, artists, devs, and curious gamers. If Unreal makes you excited, you belong here. Program:
Presentation by Helge Mathee (Epic Games)—Control Rig Power User Tactics
The second slot is still free—apply.
Project Showcase
Networking
Want to share your project? Apply on Discord: https://discord.gg/uaagVpnGg6
Thanks to VRHQ Hamburg and Bizzlogic for hosting.

Agenda

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Hosted By

Fatih Inan, Community Organizer

I'm an Unreal Engine enthusiast and CTO at Bizzlogic who's been neck-deep in real-time 3D since 2014. Over the past decade, I've had my hands in pretty much every flavor of Unreal projects you can imagine: VR, AR, virtual production, tradeshows, visualizations, multiplayer games, and platform development. If it renders in real-time, I've probably tinkered with it.

What gets me excited is being that bridge person between designers, technical artists, and developers. I speak all three languages (sometimes simultaneously, much to everyone's confusion). These days, my focus has shifted toward building scalable products with Unreal and implementing AI-powered pipelines that actually make sense for production environments, not just demos that look cool in keynotes.

I'm also a big believer in community. Pre-pandemic, I hosted meetups, and I still regularly speak on panels and run workshops because sharing knowledge is half the fun.
I've also helped businesses navigate the "should we use Unreal Engine?" question... spoiler: sometimes the answer is yes, sometimes it's "let's talk about your actual needs first."

Basically, I turn ambitious ideas into practical solutions, one blueprint node at a time. Nice to meet you!

Luke Parkes-Haskell, Community Organizer

Long-term Unreal Engine gremlin and experienced technical designer in games.

Complete your event RSVP here: https://communities.unrealengine.com/events/details/epic-games-hamburg-presents-unreal-hamburg-march/.

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