Warm up for DDD 2019 with DDD By Night in May. It's DDD but lightning.
The evening will be hosted by the DDD Melbourne crew and consists of short & sharp presentations of ten minutes in length on a dev related subject. https://www.dddmelbourne.com/
TALKS
Creating Website Status Updates for the Blind, the Bold and the Beautiful
Ross Mullen
@MrRossMullen
If you were blind, do you think you could understand a websites status messages? Probably not, successfully saving an update, validation errors or timeouts would all be in an unreachable mess of DIV and SPAN elements invisible to screen readers. But it doesn't need to be this way, newly updated web accessibility standards have a specific technique for making status messages visible to screen readers. I'll show you how several small additions have a big impact and make your status messages standout for all.
Yaser Adel Mehraban
@yashints
WebAssembly's post MVP future
There are some misconceptions out there on WebAssembly. Most people think it is what landed in the browsers in 2017 which is not true. WebAssembly is designed to be backward compatible, therefore your old code will run just fine far into future. However, that doesn’t mean that WebAssembly is feature complete. In this talk we will see some features which are coming into WebAssembly which fundamentally alter what you can do with it. We go through an intro into what it is, what it is capable of and where not to use it.
The last commit is only a beginning
Nelli Lovchikova
@nelli2k
The real-life story of a piece of software that was delivered on time, but was a complete failure and how we took control over the situation and turn it into success by introducing real-time monitoring, improved logging, and other tweaks.
Building an Augmented Reality experience in your web browser
Timothy Dang
@supatimbo
Using current web technologies, we can quickly build a fun AR (Augmented Reality) experience right in your web browser in just a few lines of code. We can attempt to push the boundaries of your web browser and see what can be achieved using AR and web-based 3D renderings with WebGL