Responsible AI's first event of the year will be a lunchtime Meetup. Bring your lunch and get set for an interesting talk!
Artificial Intelligence is increasingly seen to have significant effects on all aspects of human life. While most applications will benefit society, recent examples have also demonstrated challenges in terms of bias, discrimination and stigmatisation. Hence, we need to ask questions about the ethics that sit behind AI and the aspects that require public scrutiny. This debate mostly excludes the public opinion. Biometric Mirror is an interactive installation that enables the public to participate in the ethics debate by (1) enabling interaction with a personalized AI, (2) confronting people with potential, real-world consequences of AI, and (3) inviting them to share opinions and concerns. In this talk, I will present the research rationale behind Biometric Mirror and its significance as an ‘ethics probe’, and illustrate future opportunities and needs for this form of research.
Niels Wouters is Head of Research and Emerging Practice for Science Gallery Melbourne, and Research Fellow in the Interaction Design Lab at the University of Melbourne. In his role, he promotes collisions between arts and science as a mechanism to expose the breadth of STEM (Science, Technology, Engineering and Mathematics). His research practice in Human-Computer Interaction revolves around the democratization of technology and social empowerment. Recent projects include Biometric Mirror (https://nwt.rs/biometric-mirror, on ethics of Artificial Intelligence and automated decision-making), Stories of Exile
(https://nwt.rs/stories-of-exile, on empowering refugees to share personal narratives and supporting intercommunity dialogue), Encounters (https://nwt.rs/encounters, on stimulating audience engagement with interactive installations) and StreetTalk (https://nwt.rs/streettalk, on designing meaningful technology for social interaction). Niels acquired a PhD in Architectural Engineering and holds degrees in Architectural Design, Computer Science and Human-Computer Interaction.