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A session on using Claude Code, Anthropic's AI coding agent, in real Unity development. We'll cover what coding agents are, where Claude Code fits, and how to apply it to an actual game project.

The format is presentation-style, with live demos and time for questions throughout. After brief scene-setting on coding agents and what makes Claude Code distinct, we'll go problem-driven: demoing it live on a released Unity game and introducing each feature as a solution to a problem we hit.

What to Expect:

  • An intro to coding agents and where Claude Code fits
  • A live demo on a real Unity project
  • Key features as solutions to real problems: ๐–ข๐–ซ๐– ๐–ด๐–ฃ๐–ค.๐—†๐–ฝ, context management, hooks, skills, subagents, and MCP
  • Unity-specific pain points, including Domain Reload and MCP caveats
  • Putting it together

All experience levels welcome. Food and drinks provided.
Note: meetup topics may change โ€” check back for the latest details.

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