🔥 HBHQ session: Portals & Punchlines🔥


Details
The Elf’s ears are twitching. The Rogue’s fingers itch. The Wizard crisped a few dire rats like marshmallows. And the Altered Barbarian? He’s barely holding it together—muscle, magic and madness swirling in equal parts.
This time, the party finds themselves in a new Citadel level. The exit is known… but the path? Twisted with strange portals and fissures, each humming in sync with the obsidian blade. Something is calling.
As the party presses forward, a new companion joins their ranks. But can they reach the exit before the Citadel’s forces close in?
The Fire of Wrath may have fizzled, but a fiery ball did its part—sending a couple of rodents to meet their gods. If the Barbarian falters, “The Monk”—a new mercenary with fists of fury—is ready to enter the fray.
There’s another ally out there, watching. Will they reveal themselves? Will more friends be found in the shadows?
This week’s quest could end with a door kicked in… or a whole new adventure beginning. Don’t miss it. Dice will hit the table soon.

🔥 HBHQ session: Portals & Punchlines🔥