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Location: 4505 S Maryland Pkwy (UNLV Main Campus)

Building: AEB https://maps.app.goo.gl/nvnnMRPkZRwyimqR6
Parking: Cottage Grove Parking Garage https://maps.app.goo.gl/gMTxWbRfa8xqhkjG7
alternative: Parking Lot P, located next to the garage https://maps.app.goo.gl/q6LYkmrgNpha2c1r9
Parking payment by application: https://www.unlv.edu/parking/visitors
Parking is free after 7pm, attendees will need to cover 1hr ($2 per hour), there are spots marked as "visitor" on the 1st floor of Cottage Grove Parking Building and at the Lot P
Room location: AEB-130 Flexatorium
WiFi guest access: https://help.unlv.edu/TDClient/33/IT-Support-Portal/KB/ArticleDet?ID=711

I’d also like to take this opportunity to thank our previous speakers, Bradston Henry, Senior Advocate for Education at Unity and Dustin Adair, CEO/Founder of Scary Robot Productions for their presentations.
One of the goals of the IGDA is to support local game developers and continuing on with that theme we have two developers talking about their experiences:

January 7th, 2026 from 6:00 PM to 8:00 PM

Speakers:
Nadya Riddick – “My First Credit as a Game Producer: Lessons Learned”
Nadya has served as the Lead Unity Developer at Outpost4 since 2023 and was recently credited as a Producer for the political action game Zohran’s Run, a game created in support of the NYC mayoral candidate, Zohran Mamdani. The game is now available on both itch.io and Steam. Nadya will talk about her experiences working with the team.

Paul Vela – “The Do’s and Don’ts of Running an Indie Startup”
Whim Indie Studio was founded in 2012 by three friends. They soon recognized that someone had to take care of the Business of Games: contracts, relationship management, written job descriptions, business plans, policies and procedures and even more tasks! All of these tasks are necessary in order to run a successful game studio.

AI summary

By Meetup

IGDA LV meeting for game developers; two talks on Unity collaboration and animation workflows; attendees gain practical Unity teamwork strategies.

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