The adventure game with AWS Bedrock


Details
Let's build a game! Workshops are fun, but it's even more fun to make something that can be fun afterwards. AWS Bedrock AgentCore is a way to run your agents in the cloud and have it integrate with various other places.
We can use this to more easily build a little game, and we do so by going back to the days of text adventures! In this workshop we'll build an adventure game step by step using the various tools that we have available through AgentCore. And it wouldn't be an adventure if you couldn't make your own choices, so there are plenty of places where you can either follow along with the demo completely or put your own spin on things.
Earlier this year, AWS released Bedrock AgentCore in public preview. That means that until 6 October, we can use it for free! Obviously that only goes for AgentCore itself, so please note that you may need to spend a little bit on the models we'll use for the workshop and any other services we may interact with.
Things you'll need for the workshop:
- Bring your laptop! It's hard to do this on your phone.
- Have an AWS account ready with your preferred Bedrock models available for use (see https://docs.aws.amazon.com/bedrock/latest/userguide/model-access-modify.html). Protip: new AWS accounts now come with $100 credit.
- have the Strands agent, and AgentCore tools installed (see https://docs.aws.amazon.com/bedrock-agentcore/latest/devguide/getting-started-starter-toolkit.html)
- Be interested in this! In the interest of time, we won't go to deeply into explaining things like agents, MCP, etc. So if you're not familiar with that yet, preparing by reading up on the topic is a good choice.

The adventure game with AWS Bedrock