SFS 1-12 Take the Bait [3-4]
Details
A Starfinder Society Scenario designed for 3rd- through 4th-level characters, playable in 2-3 hours.
The Starfinder Society has suffered in their quest to explore the mysterious Wreck of the Returned—they’ve lost good agents to the Wreck’s defenses and clashed with a rising foe called the Functionary, who claims to serve a being at the heart of the Wreck itself and is to blame for numerous local abductions. Now, raiders have begun attacking the Society’s vehicle convoys, disrupting their supply chain and stealing valuable discoveries. But the Starfinders aren’t the only victim of these raiders—three other groups endure these attacks, all of whom are bent on exploring the Wreck of the Returned. Determined to put an end to these attacks, and suspecting the Functionary is to blame, First Seeker Sarmak dispatches a team of Starfinders to investigate the raiders and lure them into a trap. Gather your allies, enact your plan, and pray the raiders take the bait!
This is an adventure in the ongoing Invasion's Edge metaplot.
Written by Jeremy Corff.
AI summary
By Meetup
Starfinder Society scenario for 3rd–4th-level characters; 2–3 hours; players investigate convoy raids and lure raiders into a trap to stop the Functionary.
AI summary
By Meetup
Starfinder Society scenario for 3rd–4th-level characters; 2–3 hours; players investigate convoy raids and lure raiders into a trap to stop the Functionary.
