Political Economy: Foundations I
Details
🌱 Meetup: The Triple Integration Challenge — Political Economy Through a Georgist Catan Lens
Political economy has long struggled with a central puzzle: how to integrate economic efficiency, individual liberty, and social justice without treating them as competing goals.
Most courses teach these values as trade‑offs. This meetup takes a radically different approach—one that is hands‑on, playful, and structurally revealing.
We use a Georgist‑repurposed version of Settlers of Catan as affirming the core teaching tool of the notrs. The game becomes a living model of political‑economic design, where participants experiment with rules, incentives, and institutional choices to discover how all three values can reinforce one another.
🎯 What This Meetup Offers
This is an immersive participatory action‑learning session, not a lecture. You will:
- Explore how standard Catan encodes land monopoly, scarcity, and zero‑sum dynamics
- Play with a Georgist‑inspired ruleset where land rents flow to the commons
- Observe how strategic behaviour shifts when speculation no longer dominates
- Map how different rule structures affect efficiency, freedom, and fairness
- Work in groups to prototype institutional tweaks and test them in real time
đź§© The Core Design Challenge
Participants will take on a simple but profound brief:
> Examine a political‑economic system—tested through gameplay—where:
> - productive activity is rewarded (efficiency)
> - players retain meaningful strategic freedom (liberty)
> - community‑created value is distributed fairly (justice)
Instead of sacrificing one value to protect another, we explore how aligned incentives can make all three mutually reinforcing.
🎲 Why Catan?
Because games are micro‑economies analogies.
Catan makes visible what textbooks hide:
- how land values emerge
- how monopolies distort behaviour
- how public revenue can stabilise cooperation
- how rule changes reshape incentives instantly
By repurposing the game with Georgist principles, we turn it into a sandbox for institutional imagination.
đź§ How We Learn
The session blends:
- Interactive gameplay using the modified ruleset
- Design labs where groups adjust rules and test outcomes
- Reflective dialogue on what each rule change reveals
- Connections to real‑world policy in housing, taxation, public goods, and governance
🌍 Who This Is For
- People curious about political economy, Georgism, or institutional design
- Educators seeking participatory teaching tools
- Strategy gamers who enjoy variants with deeper meaning
- Policy thinkers, activists, and community organisers
- Anyone who wants to explore how societies can be both free and fair.
