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Creating 3D in a browser: WebGLStudio

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Giorgio M.
Creating 3D in a browser: WebGLStudio

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Featured Speaker

Joining us in streaming from the GTI (Interactive Technologies Group) of the Universitat Pompeu Fabra in Barcelona, Spain, Javi Agenjo, Resident Graphics Expert and co-author of WebGLStudio: the first open source full 3D graphics editor in the browser.

Javi Agenjo (@tamat (https://twitter.com/tamat)) is a Computer Engineer and he has been working in 3D Graphics since 2005. Interested in video-games development and interactive applications, focused on using the 3D hardware to create new ways of interaction.
Javi teaches at the Universitat Pompeu Fabra in Barcelona, Spain, courses related to programming, graphics and game development.

Use @thekhronosgroup and #WebGLMilano to keep conversations connected.

Agenda

19:00 Kickoff - Overview Khronos Group and Chapters

19:10 - WebGLStudio: a Pipeline for WebGL Scene Creation

20:10 - Q&A

21:00 End of event, drinks and networking

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3D / VR / AR // Milano Meetup
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