
グループの特徴
Game Audio Playthrough is a monthly meetup for game audio enthusiasts. At the events we invite sound designers and composers to showcase the games they have been working on and if possible take a full playthrough of the games, inviting to an open discussion about sound design, audio implementation, and interactive composition.
Locations are not fixed but are currently at Unity in Copenhagen.
Previous games include DARQ, Back4blood, Welcome to Elk, Trailmakers, What the Golf, Scarlet Republics, and First Class Trouble among others.
今後のイベント (1)件
すべて見る- Game Audio Playthrough #40 - Neighbors: Suburban WarfareUnity Technologies, København
Details about the Game Audio Playthrough - Neighbors: Suburban Warfare
Troels Nygaard is a gameplay programmer and sound designer at Invisible Walls, where he’s been working hard on Neighbors: Suburban Warfare, a chaotic team-based PvP game that hit Early Access in April 2025.For this session, Troels is bringing one of his own prototype tech demos to show how he approaches game audio from a programmer’s perspective. He’ll break down his setup for ambience, footsteps, and guns made in metasounds. Troels will talk about how his thinking around sound in games has shifted after moving from composer/sound designer to generalist developer.
Venue:
Unity Office at Niels Hemmingsens Gade 24, 1153 KøbenhavnSchedule:
18:00: Entrance with complimentary snacks and drinks
18:30: Presentation
19.30: Break
19.45: Q&A
20:30: Drinks & mingle
21:00: Thank you for tonight. Voluntary afterparty at Wessels KroThis event is arranged by Game Audio Denmark & hosted by
Daniel Nielsen and Nikolaj de HaanCheck out other events by Game Audio Denmark