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Join Unity's Sr. Advocate, Esteban Maldonado, as he leads us through our 2nd Skillshare Thursday session. This month, we'll be covering multiple features of Unity URP to light a scene, including some new features in Unity 6 and post-processing volumes.

Topics Include:

  • real-time vs. baked lighting
  • light probes vs. adaptive light probe volumes
  • reflection probes
  • post-processing effects

관련 주제

Video Game Development
Unity
Unity 3D Developers
Video Game Design
Video Games

후원사

Unity

Unity

It's Unity! (fee sponsor)

Wizards of the Coast

Wizards of the Coast

Venue Sponsor

Puget Systems

Puget Systems

Demo System Support

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