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How can interactive storytelling make complex societal issues engaging and accessible? In this hands-on session, Patrick Blenkarn & Milton Lim (creators of the live participatory videogame Asses Masses) will guide you through their process of designing participatory narratives—then invite you to brainstorm and prototype your own.

Part masterclass, part game jam, this evening will explore how to blend humor, interactivity, and depth to create experiences that challenge and connect. Bring your ideas, collaborate with others, and leave with the tools to turn abstract themes into playful, meaningful stories.

# 🎫 Regular €7,50/Student €5

Start the donkey revolution during the interactive performance of Asses Masses (16-17 May - in English and Dutch) here

Gerelateerde onderwerpen

Game Design
Video Game Development
Participatory Democracy
Creative Community
Society

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