Awesome.
Sorry if I missed this before -- do we need to have our
characters generated before the game, or are there characters waiting, or what.
Don't want to guess wrong and have everyone waiting for me or to spend all this
time doing one from scratch just to toss him :)
Christian
okay...
So
here is the list:
1.
Justin - shaman conjurer
2. Ben
- Rigger
3.
Christopher - Merc? (Can't remember *blushes*)
4.
Christian - Street Sam
5.
Mike - ?
6.
Jeff - Street Sam
This
leaves us with two slots open. I have not heard from our full Shaman nor
our Decker. That would make eight and close the group. If I don't hear
from them, I will have to see if I could find another person to play a magic
user. I could always make the Decker an NPC. Now that
gas is cheap (YAY), I would not mind traveling a little further run the
game. Didn't someone say that they live in Five Points? This would
give us a bigger space, and we could game past 8 pm if all of us agreed to stay
longer.
~
Anissa
Oh, I'm definitely playing then. Leaving a RPG group in the middle
of an adventure is like leaving a band in the middle of a song. Besides
every Shadowrun group needs a devious bastard with too much charisma,
attendant spirits, and explosives. Isn't devious bastard with explosives
one of the core archtypes, like street samurai, rigger, shaman, or
decker?
From: Anissa
<[address removed]>
To: [address removed]
Sent: Saturday, December 20, 2008
12:43:56 PM
Subject: RE:
[dnd-6] Shadowrun 3d Wants you...
Nope. Nope.
I am
starting the last scenario from the beginning. The characters will
remain the same unless you guys want to change your
characters.
Anissa
Hey Anissa,
When you say starting over,
does that mean our characters start with their original skills only? I can
understand if I can't have the equipment/vechicles/cash I nabbed, but I was
kind of enjoying molding my character into a possible artillery support
specialist, and aside from the way we did it before, I don't see an excuse
to RP him learning it again - even WITH my pirate contact, he'd need a
reason to want to train for it.
On Thu, Dec 18, 2008 at 3:17 PM, Justin David
Margulski
<[address removed]>
wrote:
I guess so.
On one hand, Shadowrun is a complicated
game.
On
the other hand, Anissa is a really good GM.
But on the first hand, NPCs
talked to each other a lot, rather than talking to the PCs. I felt
like a lot was arranged for us that we could have arranged
ourselves.
And maybe I'm done with that character. I mean, if
we're starting over from the beginning, maybe I should play someone who
the party actually needs rather than someone who an on-line friend dared
me to play.
We'll talk.
J.
From: Anissa <[address removed]>
To: [address removed]
Sent: Wednesday, December 17, 2008
11:57:52 AM
Subject:
[dnd-6] Shadowrun 3d Wants you...
In January, I will
be starting the campaign up from the beginning. I hope all of you
will be able to attend. I am going to request the time off.
They changed managers in my store; so, I do not see any reason that I
would not be given the days off.
The last managers
were not granting requests for any reason no matter how far in advance you
asked for them. I hope that the new manager will work with me.
She seems like a good person.
The dates that I am
shooting for are the third and fifth Saturdays of Jan. The dates are
as follows:
[masked]
[masked]
I will be needing
the following characters:
Rigger
(Ben)
Shaman and her
partner in crime. (lol)
Chris'
Character
Justin
And a couple of
others that can be either muscle, magic or both.
I can run up to six
comfortably, seven will make things very
interesting.
The reason I have
not put this on the meet-up calendar is because I don't want to commit to
a date on the calendar and then find out that I cannot get the days
off. As soon as I know that I have the days off, I will the date(s)
on the calendar.
~
Anissa
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