Boston Indies: Lightning Talks!


Details
C'mon out for LIGHTNING TALKS, a series of ~10 minute talks on a variety of game development related topics given by you, the Boston Indies community! Come share a cool solution to a design problem you found, talk about a development tool you love, or share an inspiring anecdote from your project!
Afterparty location TBD.
Talks!
Baby’s First Game Delay (Or, Why I Like Tiny Mass Games) - Shane Smith
Using Codecks for Project Management - Jay Lam
https://bsky.app/profile/kyaneosart.bsky.social
Five Indie Detective Games in Four Years! - Matthew Myers
https://x.com/HitherYonGames
Corralling Scope on Your Dream Game - Mark Aldrich Jr
https://bsky.app/profile/markaldrichjr.bsky.social
Re-Building Salem: Creating A Salem-Inspired Game Environment - Isabelle Colantuonio
The Lies of Burnout: Debugging harmful assumptions and creating healthy boundaries - Carolyn Lu
July 22st
Doors: 6pm
Talks: 7pm - 9pm
Location: Cambridge Public Library Central Square Branch
Library Room: Lewis Room
Address: 45 Pearl St, Cambridge, MA 02139
https://g.co/kgs/iSRno4X
Parking:
There's street parking for Cambridge residents and then the Green Street garage is the closest paid parking. There are a handful of meters around the square but those can be difficult to get.
By attending, you agree to adhere to the Boston Game Dev Code of Conduct.
Boston Indies is committed to creating a safe, inclusive environment for our community. If you experience any harassment or other disrespectful behavior, please report it to the organizer of this event (either in person at the event, on the Boston Game Dev slack channel, or via the messaging feature on Meetup), email us at admin@bostonindies, or speak with venue staff.

Boston Indies: Lightning Talks!