What we're about

Boston GameDev convenes many of the game-creator meetups in the greater Boston area. This includes:

- Boston Indies

- Boston Post Mortem

- Women in Games

- Game Audio Boston

- Making Games Making Friends

- Game Makers Guild

- MassDiGI

- BostonFIG Volunteers

- Boston Unity Group

- (more groups joining and welcome to join!)

Our goal is to create a unified source for meetup information and logistics so that the game-maker community can reliably understand the goings-on in our area.

You can join the community Slack chat at:

http://slack.bostongamedev.com

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Our Communities

Boston Indies

Boston Indies is a community of dedicated independent game developers in Massachusetts and the surrounding area. We define ourselves in connection with our community spirit and our group objectives. We gather in person once a month to talk about the art and craft of making games, and to share our work with each other.

Our goals are to:

• Foster a sense of community among Boston’s independent game creators

• Facilitate the monthly meetup and other related community events

• Encourage makers to create games independent of large budgets and large company ties.

• Provide a safe environment to obtain critical feedback on game development works in progress.

• Serve as a brain trust for important information sharing among local independent developers

We are completely agnostic with respect to technology, development platform, game type, and scope of game development. As long as you show up with an open mind and a helpful attitude and you are committed to making your own games, on your own terms, you are welcome to join us.

Upcoming events (5)

Boston Indies x Women in Games Boston : Lightnin' Talks

LIGHTNING TALKS! Boston Indies and Women in Games Boston will be co-hosting virtual lightning talks! If you have a short (5 - 10 minute) presentation you'd like to give, please fill out the form below and we'll get back to you with more details about presenting when we have a list of talks. If you haven't given a talk before, lightning talks are a great way to get some practice presenting! FORM: https://forms.gle/Ak3QitrkkPSR3wQ47 Some topics that we'd love to hear about: - Cool development tools - Novel Unity/Unreal/GameMaker/Whatever techniques you're feeling right now - Fun development anecdotes - Handy work from home team building/management/production techniques - What are you working on right now? Is it cool? Once we've collected enough responses for an evening of programming, we'll be in touch with details about logistics. Thanks! If you have any questions, drop Chris Maire a line at [masked], or on the Slack (slack.bostongamedev.com). Here's a few more concrete examples that would be fun: - A breakdown of how you've been slowly improving that one puzzle in your game - How to make a tiny game in Bitsy in 10 minutes - A book report on a game development related book like A Theory of Fun for Game Design (or The Design of Everyday Things, or the Brutal Legend art book) - How to make music in Bosca Ceoil with no knowledge of music theory or DAWs or what a DAW even is - Perforce is the best source control, and here's five reasons why - git is the best source control, and here's SIX reasons why - How your game sold 10,000,000 units, all thanks to using Dropbox as source control - A brief introduction to shader programming Please note: By attending our meetings, you agree to our safe space policy (http://www.bostonindies.com/safe-space-policy/).

Boston Indies! (Details TBD)

Needs a location

Please note: By attending our meetings, you agree to our safe space policy (http://www.bostonindies.com/safe-space-policy/).

Boston Indies! (Details TBD)

Needs a location

Please note: By attending our meetings, you agree to our safe space policy (http://www.bostonindies.com/safe-space-policy/).

Boston Indies! (Details TBD)

Needs a location

Please note: By attending our meetings, you agree to our safe space policy (http://www.bostonindies.com/safe-space-policy/).

Photos (45)