À propos de nous
We are the Silicon Valley local chapter for the Association for Computing Machinery's (ACM) Special Interest Group on Computer Graphics and Interactive Techniques (SIGGRAPH).
Our mission is to promote the generation and dissemination of information on computer graphics and interactive techniques.
Our purpose is to foster a membership community whose core values help them to catalyze the innovation and application of computer graphics and interactive techniques.
We meet roughly every month, usually on the third Thursday. Our chapter has been officially meeting for over 15 years, but it goes back over 35 years.
We hold an annual presentation of the SIGGRAPH Electronic Theater, a video presentation of cutting edge computer animation from the recent SIGGRAPH conference.
Topics we have covered: VR/MR/AR, Visual Effects (VFX), Game Development, Animation, Mobile, Ray Tracing, CNN, Model Creation, Web, 3D Printing, New Standards,….
Past speakers have come from: Industrial Light & Magic (ILM), Unity, Stanford, NVIDIA, Pixar, UC Berkeley,….
Email
silicon-valley-chapter@acmsiggraph.org
YouTube channel
https://www.youtube.com/channel/UCLJTaJsPsMVRGEqG9dg9u3A/
Twitter @SVSIGGRAPH
https://twitter.com/SVSIGGRAPH
Facebook
https://facebook.com/sv.siggraph
Website
silicon-valley.siggraph.org
Instagram
instagram.com/sv.siggraph
Silicon Valley ACM SIGGRAPH
Événements à venir
1

Beyond the Buzzwords: The Real Engineering Challenges of Augmented Reality
Valley Research Park, 319 North Bernardo Avenue, Mountain View, CA, USHybrid event: In-person, Zoom and YouTube
Joint event SF Bay ACM and Silicon Valley ACM SIGGRAPH Chapters
If you want to join remotely, you can submit questions via Zoom Q&A.
Join via Zoom: https://acm-org.zoom.us/j/99786743483
Join via YouTube: https://youtube.com/live/sd3KEPyJyx4Agenda
6:30 Door opens, food and networking (we invite honor system contributions)
7:00 SFBayACM upcoming events, introduce the speaker
7:15 speaker presentation starts
8:15 - 8:30 finish, depending on Q&AJoin SF Bay ACM and Silicon Valley ACM SIGGRAPH Chapters for an insightful discussion on:
Talk Description:
Augmented Reality is often talked about in terms of its potential, but what does it actually take to build it? This talk offers a candid, high-level look at the engineering challenges that make AR glasses hard, from power and thermals to silicon design, and what it means to optimize at every layer of the stack to bring a product to life.Reading material/blogs:
https://www.meta.com/blog/orion-ar-glasses-augmented-reality/
https://www.meta.com/blog/boz-to-the-future-episode-22-wearables-orion-ray-ban-meta-alex-himel/
https://www.meta.com/blog/orion-compute-puck-reality-labs-next-computing-platform/
https://www.meta.com/blog/orion-custom-silicon-chips-ip-blocks-accelerators-ar-algorithms-energy-efficiency-reality-labs/Speaker Bio:
Shanmathi Natarajan is a Silicon Power Architect with experience at Meta Reality Labs, where she led end-to-end power architecture for AR wearables. Her work spanned the full silicon lifecycle, from early-stage SoC power modeling and architectural exploration to post-silicon validation and real-world correlation, with a focus on turning high-level design intent into measurable efficiency gains on final silicon.
Her work includes driving significant use-case power reductions on wearable SoCs, directly enabling better battery life and user experience on AR devices. Her expertise spans low-power design methodologies, hardware-software co-design, DVFS and power state architecture, and cross-layer optimization across compute, memory, and interconnect subsystems.
Her research interests lie at the hardware-software boundary, where low-level architectural decisions in AR glasses, GPU architectures, and energy-constrained systems translate directly into product-level impact.https://www.linkedin.com/in/shanmathi-natarajan
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Valley Research Park is a coworking research campus of 104,000 square feet hosting 60+ life science and technology companies. VRP has over 100 dry labs, wet labs, and high power labs sized from 125-15,000 square feet. VRP manages all of the traditional office elements: break rooms, conference rooms, outdoor dining spaces, and recreational spaces.
As a plug-and-play lab space, once companies have secured their next milestone and are ready to expand, VRP has 100+ labs ready to expand into.
https://www.valleyresearchpark.com/https://www.meetup.com/sf-bay-acm/events/314655866/
3 participants
Événements passés
180


