What we're about

We are the Silicon Valley local chapter for the Association for Computing Machinery's (ACM) Special Interest Group on Computer Graphics and Interactive Techniques (SIGGRAPH).

Our mission is to promote the generation and dissemination of information on computer graphics and interactive techniques.

Our purpose is to foster a membership community whose core values help them to catalyze the innovation and application of computer graphics and interactive techniques.

We meet roughly every month, usually on the third Thursday. Our chapter has been officially meeting for over 15 years, but it goes back over 35 years.

We hold an annual presentation of the SIGGRAPH Electronic Theater, a video presentation of cutting edge computer animation from the recent SIGGRAPH conference.

Topics we have covered: VR/MR/AR, Visual Effects (VFX), Game Development, Animation, Mobile, Ray Tracing, CNN, Model Creation, Web, 3D Printing, New Standards,….

Past speakers have come from: Industrial Light & Magic (ILM), Unity, Stanford, NVIDIA, Pixar, UC Berkeley,….

Email
silicon-valley-chapter@acmsiggraph.org

Meetup (https://www.meetup.com/SV-SIGGRAPH/)
meetup.com/SV-SIGGRAPH (https://www.meetup.com/SV-SIGGRAPH/)

YouTube channel (https://www.youtube.com/channel/UCLJTaJsPsMVRGEqG9dg9u3A/)
https://www.youtube.com/channel/UCLJTaJsPsMVRGEqG9dg9u3A/

Twitter @SVSIGGRAPH (https://twitter.com/SVSIGGRAPH)
https://twitter.com/SVSIGGRAPH

Facebook (https://www.facebook.com/sv.siggraph)
https://facebook.com/sv.siggraph (https://www.facebook.com/sv.siggraph)

Website (http://silicon-valley.siggraph.org)
http://silicon-valley.siggraph.org

Instagram (https://www.instagram.com/sv.siggraph/)
instagram.com/sv.siggraph (https://www.instagram.com/sv.siggraph/)

Silicon Valley ACM SIGGRAPH

Upcoming events (1)

Two-Stage Design Strategy for Sketch-Based Graphical Interface

Art design calls for special skills and strategies.

For instance, how are body movement and emotions drawn in virtual space?

Traditional art design such as portrait drawing involves keen observation and essential drawing skills which develop in time and training.

Computer media art design such as character animation thrives on temporal-spatial imagination skills and professional software knowledge.

Join us on October 27 as renowned researchers in computer graphics and human computer interaction from Japan's Miyata and Igarashi Labs address these skills and strategies in their work on two-stage design strategy for sketch-based graphical interface.

Part 1 by Zhengyu Huang from Japan Advanced Institute of Science and Technology (JAIST), discusses dualFace, a user interface of two-stage drawing guidance for freehand portrait sketching.

Part 2 by JAIST's Yichen Peng, explains Sketch2Motion, an interface for motion retrieval via a shadow form guidance for character animation design.

Part 3 by Chunqi Zhao from University of Tokyo, describes dualMotion, a two-stage motion editing interface and an expansion of Sketch2motion.

Zhengyu, Yichen, and Zhao presented at the recent 20th annual Symposium on Computer Animation (SCA) 2021.

https://computeranimation.org/

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Date: October 27, 2021, Wednesday
Time: 6:30 pm - 8:00 pm PT
10:30 am - 12:00 pm JST (10/28/21)
Venue: SIGGRAPH Zoom to be announced

See you all at the event!

Producer: Elisa Agor, Chairman, Silicon Valley ACM SIGGRAPH

Creating 3D content
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There are plenty of platforms for rendering and writing code for graphics platforms. Yet, content creation in 3D seems to be daunting. Any classes on using Blender or other inexpensive 3D content creation tools would be great.

3D Printing
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SIGGRAPH University - "Introduction to 3D Computer Graphics"

This complimentary course, originally presented at the SIGGRAPH 2013 conference, covers the basics of 3D computer graphics in a friendly and visual way, without math or programming. The course is introductory level and it's mostly made up of live demonstrations, because computer graphics is a great way to teach new ideas. Topics include the basic principles and language. The course is presented by Andrew Glassner from The Imaginary Institute. To learn about other free, informative videos and the complete educational offerings at the annual SIGGRAPH conference, visit http://s2014.siggraph.org/. SIGGRAPH 2014, the world's largest international conference and exhibition on computer graphics and interactive techniques will bring together thousands of professionals, 10-14 August 2014, Vancouver, Canada.

http://www.youtube.com/watch?v=Q5T-UmMMsrA&list=PLUPhVMQuDB_aWSKj7L_-3Ot_nxBze_YMy

You can use this as an online discussion group and depending on the amount of interest, we can meet informally or have a formal presentation.

Past events (134)

Alvy Ray Smith: A Biography of the Pixel

Online event

Photos (227)