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SIGGRAPH 2018 Computer Animation Festival
The Traveling Show of SIGGRAPH 2018 CAF Electronic Theater Agenda (details subject to change) 5:30 Check In 5:30pm-6:00pm Social for members and students 6:00pm-8:00pm CAF Showing Please arrive before 6 pm to allow guest list validation. Suggested donation of $5 for non-members. Join here ( (student members free) ( The SIGGRAPH Computer Animation Festival is the leading annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. An internationally recognized jury receives hundreds of submissions and presents the best work of the year in the two programs of the Computer Animation Festival, Daytime Selects and the Electronic Theater. Selections include outstanding achievements in animated feature and short films, scientific visualization, visual effects, real-time graphics, game excerpts, and much more! The Computer Animation Festival is recognized by the Academy of Motion Picture Arts and Sciences as a qualifying festival. Since 1999, several works originally presented in the Computer Animation Festival have been nominated for or have received a Best Animated Short Academy Award. SIGGRAPH 2018 Computer Animation Festival Electronic Theater Selections may not match the conference trailer Electronic Theater Selections (may not match exactly) ( Cogswell ( will again be hosting the SIGGRAPH conference CAF. For directions: SIGGRAPH Asia 2018 Will be held December 4-7 in Tokyo so you might be there to see their Electronic Theater in-person. SIGGRAPH 2019 CAF Submit your work (animation, VFX, VR,...) to SIGGRAPH 2019 CAF Details to be announced

Cogswell Polytechnical College

191 Baypointe Parkway · San Jose, CA

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What we're about

We are the local group for ACM (Association of Computing Machinery) SIGGRAPH (Special Interest Group on Graphics). Our mission is to promote the generation and dissemination of information on computer graphics and interactive techniques. Our purpose is to foster a membership community whose core values help them to catalyze the innovation and application of computer graphics and interactive techniques. We meet roughly every month, usually on the third Thursday. Our local group has been meeting for over 15 years. Recent meetings: Our annual presentation of the SIGGRAPH Electronic Theater, a video presentation of cutting edge computer animation from the SIGGRAPH conference, that occurs around the start of the year. Computer Vision Techniques for High-end Visual Effects by Chris Bregler and Kiran Bhat, Industrial Light & Magic (ILM), the VFX branch of LucasFilm Mobile Visual Computing by Kari Pulli and Radek Grzeszczuk, Nokia Research Center Unity Technologies - Taking the pain out of game development by David Helgason, Unity Technologies Sirikata: Open Source Virtual Worlds by Daniel Horn, Henrik Bennetsen. Stanford Graphics Lab, Stanford Humanities Lab Ray Tracing with the NVIDIA OptiX Engine by Austin Robison, NVIDIA Graphics on the Web: Going Beyond Images and Rectangles by Vladimir Vukicevic, Firefox Caustic Real Time Ray Tracing by James A. McCombe and Alex Kelley, Caustic Graphics Hot Research in Silicon Valley by Avi Lev Robinson-Mosher, Solomon, Boulos, Stanford Computer Graphics Lab Photoshop CS4 Extended and 3D by Nathan Carr, Aravind Krishnaswamy, Pete Falco, Zorana Gee - Photoshop Product Manager Cooliris - Think beyond the browser by Austin Shoemaker, Cooliris

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