DoodlePlaydates
DoodlePlaydatesに興味や関心のある地元の人々と出会いましょう:Meetupなら、仲間と経験を共有し、刺激し合い、互いを励ますことができます。 DoodlePlaydatesグループにぜひジョインしてください。
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C++ for Combinatorial Optimization: From Exact Solvers to Metaheuristics
Combinatorial optimization problems arise across logistics, scheduling, and engineering, and C++ remains a language of choice when performance matters. This lecture takes a practical look at solving such problems in C++, using the Electric Vehicle Routing Problem as a running example.
We begin with an exact solver, formulating the problem as a mixed-integer program and trying to solve it through GLPK's C API directly from C++. Exact methods, however, quickly hit their limits on real-world instances. The second half of the talk turns to metaheuristics: how they are designed, why C++ is particularly well suited for implementing them, and what design choices matter most in practice. We'll walk through a concrete implementation, touching on data structures for fast neighborhood evaluation, generic algorithm design with templates, and the performance considerations that separate a prototype from a production-ready solver.
The goal is not to advocate for one approach over another, but to show how C++ supports the full spectrum of optimization techniques.
今週のDoodlePlaydatesイベント
次の数日間に何が起こるかを発見しよう
C++ for Combinatorial Optimization: From Exact Solvers to Metaheuristics
Combinatorial optimization problems arise across logistics, scheduling, and engineering, and C++ remains a language of choice when performance matters. This lecture takes a practical look at solving such problems in C++, using the Electric Vehicle Routing Problem as a running example.
We begin with an exact solver, formulating the problem as a mixed-integer program and trying to solve it through GLPK's C API directly from C++. Exact methods, however, quickly hit their limits on real-world instances. The second half of the talk turns to metaheuristics: how they are designed, why C++ is particularly well suited for implementing them, and what design choices matter most in practice. We'll walk through a concrete implementation, touching on data structures for fast neighborhood evaluation, generic algorithm design with templates, and the performance considerations that separate a prototype from a production-ready solver.
The goal is not to advocate for one approach over another, but to show how C++ supports the full spectrum of optimization techniques.
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Fun & easy way to play more tennis (read event description)
We’re still working to get more people into these Meetups, but our goal is to give PlayYourCourt members a few social tennis outings each week in addition to your practice sessions and Challenge League matches.
These Meetups are co-ed, super laid back, and all skill levels are welcome. Post your skill level and a suggested court in the comments section so we can round up as many players as we can for some tennis fun!
Also, if you’re looking to meet new practice partners or play some matches and you aren’t already in the PlayYourCourt Community, you can go here to see what we’re all about and sign up:
https://www.playyourcourt.com/tennis-community/columbus-oh/meetup/
If you love tennis, we’d love to have you! Be sure and watch the quick video that explains how everything works.
Happy hitting!
- Scott
Sunday funday: let's play dodgeball at Scioto Audubon park
Dodgeball is back again!
If you’ve been wanting to come out, this is an easy one to join. We’ll be playing for about 1.5 to 2 hours, you do not need to bring any equipment, and no experience is needed.
We use a specific set of rules and equipment to make the games run better and keep them fun for everybody, not just people who already know how to play.
If it rains, the event will be canceled.
Game Dev Meetup (@Improving In-Person)
PLEASE NOTE!!!
This event will be In-Person for our very 1st Improving collab! If you know the [Columbus Unity group](https://www.meetup.com/columbus-unity-user-group/) location, we'll be at the same place. This is our 1st event and are doing a soft launch with limited attendance. 1st come 1st serve. If you want to be there and we fill up, please email me at [info@thecogg.com](mailto:info@thecogg.com) and I'll be in touch.
All street parking is free on Sundays but you can also pay to park in any of the local garages. See image of [parking map here](https://drive.google.com/file/d/1Mr9_LFIggbs-0_Zd3AJTGNqEhgMf2TzQ/view?usp=sharing).
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On the last Sunday of the month, we're having our usual end-of-the-month social gathering with our GameDev Meetup meeting. There will be announcements and presentations followed by some social networking Let's continue the conversations with good vibes and friends.
All are welcomed from all ages and backgrounds to this public event. If we can, we'll be streaming or uploading the video later via our COGG YouTube channel here:
[https://www.youtube.com/@TheCOGG/streams](https://www.youtube.com/@TheCOGG/streams)
(Also please do subscribe if you have not done so!)
No game development experience required!
If you are interested in doing a 20 minute game development related presentation, please fill out our form online here:
[https://goo.gl/forms/lVdTJZiNJewlPJuj1](https://goo.gl/forms/lVdTJZiNJewlPJuj1)
Or e-mail us at info@thecogg.com
with the following:
Your Name, Company/Affiliation, Name of Your Game/Topic, Description, Tech Needs, and Your Contact.
Be sure to check out our Discord for real time news updates:
[https://discord.gg/NrBhuNQ](https://discord.gg/NrBhuNQ)




