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Knowsy: Applying Agile UX Methods to iPad Game Design

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Anders R. and 2 others
Knowsy: Applying Agile UX Methods to iPad Game Design

Details

The Innovation Games Company created a new game platform concept and developed it into a working iPad product in just a few weeks. A key success factor was the adoption of agile user experience methods by a small, collaborative, cross-functional team. During this project, I learned some new ways to adapt my familiar user experience methods so they are more agile and better support a balanced team. Please join me to hear what worked (and what didn’t work) and learn five useful practices for your agile/ux toolkit.

Knowsy: http://knowsygame.com/ Balanced Team: http://balancedteam.org/

Agenda

6:30 to 7:00pm - Space opens, meet & greet 7:00 to 8:00pm - Presentation, discussion

About the presenter

Lane Halley (http://www.linkedin.com/pub/lane-halley/0/17/358) is a freelance product designer and agile/UX coach. She helps digital product teams understand their project domain, develop empathy with users and engage in creative collaboration. She has worked with Microsoft, Mindscape (EA), Addamark (SenSage), Cooper, Liquidnet, and Specialized Systems Consultants (SSC).

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