HoloLens Procedural Meshes in DirectX 11 and Unity


Details
Promoted Post – The Atlanta HoloLens Meetup (https://www.meetup.com/Atlanta-HoloLens-Meetup/) inaugurates its first MeetUp with a deep dive into the graphics capabilities of the HoloLens (https://www.microsoft.com/microsoft-hololens/en-us).
Nate Turley (http://nateturley.com/), an experience engineer at Razorfish (http://www.razorfish.com/), will talk about his experiments pushing the capabilities of HoloLens and the strange augmented experiences he's been creating for it.
https://medium.com/@turleyn/hololens-gpu-experiments-e4ed14201df6#.hdkxe1eey
The first meeting of the Atlanta HoloLens Meetup will be downtown at the historic Flatiron building.
Join: Atlanta HoloLens MeetUp (https://www.meetup.com/Atlanta-HoloLens-Meetup/)
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To promote your Augmented Reality / Virtual Reality / Mixed Realty / 360º / 3D event via the Atlanta Mixed Reality Meetup, please contact its organizer: DanSmigrod@We-Get-Around.com

HoloLens Procedural Meshes in DirectX 11 and Unity