The Making of an HTML5 Platform Game
Details
Hardware accelerated HTML5 Canvas has arrived! Recent releases of Chrome, iOS5, and Apple's Safari on Lion all have hardware accelerated Canvas, and it makes a huge difference in performance.
Hardware accelerated Canvas makes it possible to implement full-featured video games that run smoothly, not only in desktop browsers, but also on tablets.
In this talk, you will see how to implement a sidescroller video game (ala Mario Bros.), complete with scrolling background, parallax, sprites, collision detection and explosions, that runs at a rock solid 60 frames/second... on an iPad.
About the speaker:
http://photos4.meetupstatic.com/photos/event/6/b/8/2/event_140727522.jpeg
David Geary is the author of Core HTML5 Canvas, and is the co-founder of the Denver HTML5 meetup group. David is a prolific and passionate author and speaker, and is a 3-time JavaOne Rock Star.
