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September 11: Austin Industry Unreal Developer Meetup - September (Nanite: Verts, Tris, and Performance – Oh My)
Developers Kevin Nappoly and Sarma Vanguri will walk through a high-level overview (with low-level performance numbers), things to keep in mind for assets (pipelines & impacts), and examples for how to get the most out of Nanite in Unreal Engine – All while taking care of all of your target platforms.About Sarma Vanguri:Sarma Vanguri is the Technical Art Director for Enduring Games, an independent studio in Austin, TX. With nearly three decades in the video game & film industries, Sarma focuses on traditional, procedural, & future pipeline optimizations, master technical lighting, Houdini expertise, and every part of the asset pipeline. Games include Immortals of Aveum, Demon's Souls, ReCore, Disney Epic Mickey 2: The Power of Two, and more. Films include Night at the Museum: Battle of the Smithsonian, The Mummy: Tomb of the Dragon Emperor, Happy Feet, What Dreams May Come, The Matrix, and many more.
About Kevin Nappoly:Kevin Nappoly is a Rendering & Graphics Lead at Enduring Games, an independent studio in Austin, TX. Kevin focuses on low-level graphics pipelines, platform specialization, early technology assessment & proof-of-concepts, and optimization & data-driven profiling. With a strong background in rendering paradigms, extensive experience in console and PC development, and expertise in customizing game engines, Kevin works to advance the state of real-time graphics in interactive digital games. Games include Risk of Rain 2, Immortals of Aveum, Redfall, and more.
Agenda
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Hosted By
Adam Creighton, Community Organizer
Founder and Studio Head, Enduring Games – Bringing best-of-class co-development, new IP, and micro publishing to the video game industry.
• Companies include Enduring Games, ex-(Panic Button, The Walt Disney Company (Walt Disney Interactive), Emergent Game Technologies (the Gamebryo game engine), Visa, IBM)
• Key projects and brands include Disney, Marvel, Star Wars, Crunchyroll, DOOM, Borderlands, Warframe, Rocket League
• Professional actor (voice and on-camera)
Complete your event RSVP here: https://communities.unrealengine.com/events/details/epic-games-austin-presents-austin-industry-unreal-developer-meetup-september-nanite-verts-tris-and-performance-oh-my/.