San Francisco, CAUSA 94111
January 17, 2012
Empowering Artists and indie developers to compete with the Corporate Dominance of the Game World! - Love the ability to build for different platforms without a lot of debugging. - Easy usability for artists to maintain and adjust games interactively. - Incorporation of Substance Texture mapping. - Integration of Mixamo Auto rig and Animation libraries. - The new light effects and particles that don't take much CPU effort.
Hi! A 3D Animator, App developer, Instructor, tech enthusiast.. Here! Looking forward to create and collaborate.
It was nice seeing new unity games, networking with artists and coders... .. again thank you Joe!