Skip to content

Details

First, the folks from Seattle-based Massively Fun (http://massivelyfun.com/) will talking HTML5 Game Development straight from the west coast via a Google+ Hangout

Second Brian Pool from Smashplug (http://smashplug.com) will be talking about their vector-based HTML5 engine:

In the presentation we'll talk about our experience with the HTML5 vector rendering features that are often overlooked when creating games. We'll cover some of the advantages and performance hurdles we've encountered using this method, as well as the toolset we've written to help us create Happy Friday! (https://www.pokki.com/app/Happy_Friday).

Related topics

You may also like