Swipe Left #1: A Look to the Future
Details
Wednesday 13th of July the first meeting of the Boston Twitter user group will take place at the Twitter offices in Cambridge starting at 6:30 PM!
During the event, after an introductory talk and the presentation of the user group, we are going to see on the stage folks talking about Fabric and Unity, Ionic, Angular 2, Fastlane, and other cutting edges technologies.
Presentations will take 20 minutes each. Every two presentations will be followed by a 20 minutes break. Be prepared to networking with top notch developers and enjoying the mood of the Boston Twitter user group!
-----------------------------------------------------------------------
Registrations open at 6:00 PM, the event starts at 6:30 PM.
-----------------------------------------------------------------------
Agenda:
Continuous, Reproducible Delivery with Fastlane [Andrea Falcone @asfalcone (https://twitter.com/asfalcone)]
How would you like 2 extra hours of your time back every week? All mobile app developers face similar workflows as they work to upload an app to the App & Play Store. Many of these processes are currently done manually, but why not automate them? Fabric’s set of developer tools, collectively called fastlane, makes building, testing, and releasing your app faster, reproducible and less troublesome, leaving developers more time to focus on feature code and not deployment! Learn how you can automate the tedious tasks to generate release notes, screenshots and push your final submission straight to the iTunesConnect or Google Play portal effortlessly from your command line with a powerful open source tool.
Ionic 2 and Angular 2 [Mike Hartington @mhartington (https://twitter.com/mhartington)]
Angular 1 and ionic were a perfect matching when needing to build a mobile app. But with angular 2, ionic has gone back to the drawing boards to improve on what they've already created. We'll look at the basic concepts of an angular 2/ionic 2 app and see where both frameworks have improved on the previous versions.
Evolving Your Mobile Game Idea with Fabric [Matthew Willis @mattwillis (https://twitter.com/mattwillis), Konstantin Mandrika @kmandrika (https://twitter.com/kmandrika)]
So you have a great mobile game idea. You have all the levels planned out; you know all the characters like they’re your own family; you know exactly how the story will unfold. But if you want your game to be the next smash hit, there’s a lot more you have to consider once it’s launched. Is the game stable on the myriad of devices in the wild? Can people share their adventure with their friends so they are drawn into the experience as well? How do you cover your costs? We’ll show you how Fabric can help you answer these questions as your idea evolves into a successful game.
