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CANCELLED: Yan Cui - F# at Gamesys, how we use F# ....

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Mark G.
CANCELLED: Yan Cui - F# at Gamesys, how we use F# ....

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In this talk we will look at how the server team at Gamesys Social is using F# to build games that are played by around 1 million players each day.

With a small team of 7 developers who are responsible for building and maintaining all the server-side game logic and infrastructure for our games, productivity is key and F# has been key in maintaining our productivity.

We'll look at a number of use cases from our production codebase where F# really shines, including:

• domain modelling and expressing game logic

• building scalable stateful server architecture

• building internal & external DSLs to simplify working with AWS

• genetic algorithms for calculating character stats

• tooling and automation

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