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Tech Talk: Making Games with Unity3D

Photo of Frederic Bazin
Hosted By
Frederic B. and Tim R.
Tech Talk: Making Games with Unity3D

Details

The talk from the speaker will be for engineers and aspiring engineers. We've specifically asked the speaker to not have a slidedeck and answer questions about his engineering team using actual code examples and infrastructure details. Audience is warned that they might expect to see some warts and imperfections as we look behind the curtain of a real engineering team.

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Welcome to one of the world’s largest creative communities -- and the number one game development platform.

You can create any 2D or 3D experience with Unity. You can make it with ease, you can make it highly-optimized and beautiful, and you can deploy it with a click to more platforms than you have fingers and toes.

About the speaker

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Tim Riley, background in audio engineering, in 2013 he started in the games industry and hasn't looked back. Co-founder, developer, and designer at Finer Games since 2015. He's currently working on VR and mobile gaming projects.

https://lh4.googleusercontent.com/xz6M6ibDSjtLlsmlHaZLdYxawSacp8oPwIzqX2OI58VdhT9PkPn2S3UqBToSgRRX3hcm3RsggcHwgQIsMVLKYOzFXtrQde58s5W6rKKbqYDTjcqjQd4dBhQzyt4fcZOWh5wKvW67wZQdAP7C

An experience design studio that uses a user centered and iterative approach to creative work. We think differently about what it means to make a “game”. Whether it’s an intimate single player experience, the newest multiplayer hotness, or a casual puzzler, we build with playful, meaningful purpose.

Agenda:

• 11:00 Check-in
• 11:30 Talk
• 12:30 Lunch
• 13:30 Workshop
• 18:00 Check out

Talk: Post Mortem - Floppy Bird Origins

• Design Philosophy
• What We're Building
• Challenges
• Tools and Solutions
• Our testing process
• Release!!!
• Lessons Learned

Workshop: Getting Started With Unity

• Downloading and installing the editor
• Learning the interface and other essentials
• Making a game, from start to finish!

Requirements:

• Your laptop with Unity 5.x pre-installed. Download link: https://store.unity.com/download?ref=personal

• OS: Windows 7 SP1+, 8, 10; Mac OS X 10.8+. Windows XP & Vista are not supported.

• GPU: Graphics card with DX9 (shader model 2.0) capabilities. Anything made since 2004 should work.

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Tickets

• talk + lunch + workshop 220 RMB (at the door)
• talk + lunch + workshop 180 RMB (discount for online booking)
• talk + lunch + workshop 50 RMB (discount for members)
• talk + lunch 100 RMB (at the door)

Purchase your ticket at

https://yoopay.cn/event/coderbunker-techtalk-engineering-at-finer-games

Join the conversation on WeChat

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About the organizer

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Coderbunker (http://www.coderbunker.com/) a software focused hackerspace in Shanghai:

• Community of selected software developers
• Platform for events, talks, and meetups
• Co-learning community
• Tech-centric business incubator

Follow CoderBunker on WeChat

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