Game Programing From Scratch


Details
Join us for an enjoyable and informative discussion on game programming from the ground up. This discussion will focus on how to design code to run on various platforms (ie: Android & Desktop) to stand up against changes in future technologies. Focus will be given to how object oriented coding/design from the ground up can greatly simplify game programming. Source code for a basic 2D game engine will be shared and explained. The speaker, a former C/C++ developer, will explain why he made the switch to Java in spite of other popular technologies such as C and ActionScript. In addition to jumpstart the game developer with zero budget, a brief introduction will be given to OpenGL 3D technology and various free [coding, sound, graphics] tools available.

Game Programing From Scratch