June 5, 2012
A game library and two programming languages, both for creating user extensions of the game and for in-game computer programming (with emulated computers).
Experimental mechanics, game mechanics based on but not treated as real-life mechanics.
Uplink and Papers Please, for complete, consistent and amusing style.
I'm primarily a coder, but I like design too. Just don't let me design anything alone or you'll get some strange albeit interesting games that are impractical to implement.
Game programmer, looking to develop programming languages, computer emulators, encryption, compression, etc, etc, etc. Very excited about various obscurities of game programming. Interested in diversifying my interests.
Nice people, awesome projects