The social gaming landscape often paints a picture of cloud computing, NoSQL databases, and PHP! With over 3 million monthly users and 2 games inside the top 30 grossing apps on Facebook, GameSys is a company that's finding its feet amongst the leaders in the field. In this session, Yan will share some insight into how GameSys uses a polyglot stack evolving around .Net to build their games and the different kinds of scalability and big data challenges they have to face for each game.
Yan is a C#/F# developer working for GameSys, his focus is on building highly distributed and scalable server-side solutions for their social games on Facebook.
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