Creative Code Meetup VI: Animated GIF Lightning Talks

This Creative Code Meetup will serve as a kick-off for the Upload.gif Exhibit weekend of events, join us to celebrate the Animated GIF with lightning talks from artists selected through the Upload.gif series.

UPLOAD.gif is ALL AGES, Must be 21+ to drink.

We will be joined by Colin Evoy Sebestyen, Ryan Berkey, plus many more will be announced as we receive submissions of animated gifs via http://newhive.com/upload/

Artists submit your GIFs for consideration by October 7th. Submission instructions are here

The GIFs will be reviewed by a jury of curators, designers, and hackers from YBCA, SFMOMA, Art Practical, GAFFTA, Art Hack Day and Newhive.

If selected your GIFs will be projected onto buildings during the Upload.gif Weekend–– an urban outdoor exhibition that transforms an empty lot into an Animated GIF playground –– October 11th-13th.

Get in touch with [masked] with any questions!!

We are excited to see what you come up with!!

Speakers:

Colin Evoy Sebestyen

Colin Evoy Sebestyen is currently the motion graphics lead at the Academy of Art University, San Francisco, School of Web Design + New Media. He has a decade of experience in the design field, with an emphasis on music visualization, animation, presentation, and time-based media. He’s worked with clients both large and small, within the wide spectrum of agency work down to the boutique levels. Some professional highlights include producing design and animation at Apple, Inc., Al Gore’s “An Inconvenient Truth”, commissions for IDN magazine, and the Cliff Bar 2-Mile Challenge campaign. He’s spoken at multiple design conferences and is a Cut & Paste competition winner. His real passion lies in audio/visual collaboration, and has produced visual design for a wide array of musicians as diverse as Snoop Dogg (AKA Lion), Bjork, Aesop Rock, Nonagon and Edison. His work, blog, links to source files, and media analysis can be found at www.movecraft.com


Ryan Berkey

Ryan Berkey is freelance art director, motion graphics designer, and visual artist with 10 years of experience in the industry. He specializes in 3D animation, visual effects, and real-time graphics for production houses, creative agencies, and startups. In addition to his freelance work, Ryan creates interactive artwork, has taken his 3D projection-mapped sculpture to Burning Man, Maker Faire, and other events, and has built audio-reactive graphics for musicians such as DJ Qbert and Eminem. Also, he created realtime 3D visualizations in webGL for an online learning experience about the Mars Curiosity Rover for NASA, the Dept of Energy, and Mozilla. Ryan believes in an open source approach, and in using art and technology to enhance each other.

Andrew Benson

Andrew Benson is a visual artist, performer and software creator living in San Francisco. His vivid and energetic works are created through performing in interaction with experimental software processes, electronics, and physical materials. The complex and textured results highlight the relationship between the body, technical systems of representation, and fantasy. While primarily working with Live Video and Sound, his body of work incorporates Installation, Painting, Drawing and Net Art. As an extension to his studio practice, Andrew creates unique live video systems and custom video content for headlining musical acts.

Caitlin Denny

Caitlin Denny is a visual artist, performer and software creator living in San Francisco. His vivid and energetic works are created through performing in interaction with experimental software processes, electronics, and physical materials. The complex and textured results highlight the relationship between the body, technical systems of representation, and fantasy. While primarily working with Live Video and Sound, his body of work incorporates Installation, Painting, Drawing and Net Art. As an extension to his studio practice, Andrew creates unique live video systems and custom video content for headlining musical acts.


Toby Schachman

Toby Schachman builds new software tools for programming, creating, learning, and collaborating. His work includes Recursive Drawing, an exploration of spatially oriented programming, and Pixel Shaders, an interactive book about shader programming for artists. He also makes analog light sculptures. He has degrees from MIT and NYU’s Interactive Telecommuncations Program, and recently finished a fellowship from Eyebeam and Mozilla.

Jordan Gray

Jordan Gray (aka starPause the k9d) is Manager of Creative Labs @OrganicInc and co-founder of CODAME, a SF based event celebrating the intersection of ART+TECH. Besides analog video synthesis he loves bicycles, photography, electronic music, dayan qigong & haiku.


Mitch Trale

http://www.mitchtrale.com/








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