Flash Game Deconstruction
Details
For those of you who attended our demo night in December you'll remember that Joe Minenna showed us an addictive flash shooter game. This month Joe will walk us through the code and some of the considerations you need to think about when developing a flash game. It should be an interesting view inside the tools and execution that it takes to create an addictive piece of work.
P.S. We'll be meeting in room #234.
