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One-Shot RPG! - 13th Age

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Ben R.
One-Shot RPG! - 13th Age

Details

13th Age: Blood and Lightning

Game Master: Ben Roby

Player limit: 4

13th Age is a new fantasy roleplaying game, designed by Jonathan Tweet – lead designer of Dungeons & Dragons® third edition – and Rob Heinsoo, the lead designer of the fourth edition of D&D®. 13th Age honors old school fantasy role-playing values as it dives deep into rich story telling adventures. The game features a familiar d20-style system, but it lighter on the rules compared to D&D which results in smoother, free-flowing combat. An Escalation Die rule that keeps battles fast and exciting by giving characters an escalating combat bonus the longer they fight.

The game focuses on connecting players to the world they are in through the use of background-based skills as well as detailed relationships with the key movers and shakers of the world – The Icons. Adventures will encourage creative and imaginative ways to solve the challenges set before them.

The adventure is crafted for 3-4 players and will focus on exploring a small corner of the Dragon Empire, the main setting for 13th Age. The party will be tasked with the retrieval of an artifact at the remote Boltstrike Tower on the imperial frontier. What begins as a simple courier mission will reveal new threats on the frontier. Players can expect to immerse themselves in a rich fantasy world full of monstrous creatures, life-threatening challenges, and powerful magic.

The majority of mechanical character development will be completed in advance with 10 available pre-generated characters. Players will be able to select from these and develop their background and place in their world before diving into the adventure itself. The adventure is designed with aspiring role players in mind and will be very beginner-friendly.

Players will need to bring pen and paper and if possible, a small collection of dice (d4,d6, d8, d10, d12, d20). Since character creation will be done at the table, a basic character concept is encouraged but not required. If players would like to bring miniatures of their own, they are welcome to do so, but I will have a large variety available to use if you do not have any.

If you want to learn more about the game, you can feel free to read the Q&A found here:

http://www.pelgranepress.com/?p=8395

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Additional note from your Meetup organizers –

Naperville Freaks, Geeks, and Weirdos is happy to welcome Fair Game customers to join us in enjoying this one-shot adventure RPG Meetup event. Fair Game customers, you will need to join our Meetup page and RSVP yourself to the game of your choice if you wish to have a guaranteed seat. We highly recommend you do this as games have limited seats. If a game is already full, you are welcome to add yourself to the wait list and you will be notified if a spot opens up.

To all members:

Due to the limited number of seats per game, the attendance policy will be strictly enforced. You are expected to arrive at Fair Game no later than 3:00pm and be ready to game until the game ends or the store closes at 9:00pm, whichever comes first. Please review the Attendance Policy in the discussion thread if you have any questions.

You will only sign up to participate in one game of your choice.

For anyone questioning, "Why no Pathfinder or D&D 4E games?" - Most local game hubs already cater to running D&D and Pathfinder games. We love those game systems as much as the next person, but it’s time to give some of the other games we love the spotlight for a change.

Finally, please respect the GM of this game. This event would not be possible without them. Thank you!

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Naperville Freaks, Geeks, and Weirdos
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5147 Main Street · Downers Grove, IL