[N. Austin] Werewolves of the Dark Arts, January 20th

Be sure and check the full event page to see everything that's happening over the next few months: https://www.facebook.com/WerewolfDarkArts/events

Werewolves of the Dark Arts is a variant of the social party game 'Mafia'. You'll get a card and it will have an identity on it. You know yours, but not anyone else's. Your goal is either to eliminate the Werewolves, or stay alive / help the Werewolves stay alive until they can take the village by force.

I, Tobias Amaranth, am the creator of this version of the game, and if you'd like to learn more, please visit http://werewolfdarkarts.com/ for more information on the game. I recommend this for any first timers.

Werewolf is a great social experience, a fun way to meet new people, and even to improve your social skills by better understanding how to read other people.


For this event, we are being hosted by Mister Tramps. We meet up in the party room visible when you enter, look for the circle of people in chairs. Please try and arrive as early as possible. I plan on starting the first round at around 6:30-6:45. Depending on the size of a group, a round can last 45 minutes or more.

>>IMPORTANT<< Be sure and park where you won't get towed. Read the signs, folks. :)

If you show up late where a game is in progress, or if you die early and have no interest in watching the outcome of the round, we'll try and make sure you're entertained.

Join or login to comment.

  • Matt G.

    I thought the smaller game was good, but there was way too much hostility and name calling in the big game. Calling people idiots is unnecessary.

    1 · January 22, 2014

    • Maximilian

      First and second rounds are pretty harsh. "You're the killer because your eyes are weird and your hair is a mess!" We might need a civility rule. Calling someone on body language is fine, body appearance is not.

      January 23, 2014

  • A former member
    A former member

    It was fun! Too bad I'm a super shady villager...apparently...

    January 21, 2014

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