Predictions 2013 Panel: Gaming Founders Share Their Insights

SF Game Monetization members, clear your calendars and get ready for an awesome Monday night! We put together a rockstar panel for you of gaming & game monetization founders in industry-leading businesses to discuss their Predictions for 2013:

  • Kevin Chou, Founder & CEO of Kabam
  • Maria Alegre, Founder & CEO of Chartboost
  • Terry Angelos, Founder & CPO of Trialpay
  • Chris Griffin, Founder & CEO of Betable
  • Moderator: Kim-Mai Cutler, TechCrunch

And there's big news for panel attendees: Trialpay offered to add a little excitement by giving away an iPad Mini! To enter the giveaway, just tweet about the event with the hashtag #betablepanel. A winner will be chosen after the panel and must be present to win.

This is one you can't miss. See you there!

 

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The event will be hosted at IGN’s SF office, 625 2nd Street, San Francisco, CA. Thank you IGN for hosting!

Pizza and beer will be served at 6:00pm, and the panel will start promptly at 7:00pm. The panel will run from 7:00 - 7:45, with 15 minutes for audience Q&A until 8:00. After the event, drinks and more networking will be on tap until 9:00pm.

Schedule
6:00 - Food, Drinks & Networking
7:00 - Predictions for 2013 Panel
7:45 - Audience Q&A
8:00 - More Food, Drinks & Networking
9:00 - Wrap Up

Speakers

Kevin Chou, CEO & Co-founder, Kabam
Kevin Chou is co-founder and CEO of Kabam, the company that is revolutionizing the video games industry by improving how core gamers access and pay for their entertainment. Under Kevin’s leadership, Kabam has grown from a handful of employees working above a dim sum restaurant in Mountain View in 2009 to more than 500 employees in San Francisco, Beijing, Austin, Texas, and Luxembourg today. Kabam had more than $100 million in revenue in 2011 and will grow that number more than 50 percent in 2012. Kevin guided an industry-leading transformation of Kabam, from being 100 percent dependent on Facebook for revenue in 2011 to having more than 70 percent of revenue derived from mobile and Web platforms in 2012.

Prior to co-founding Kabam in 2006 as what was then known as Watercooler, Inc., Kevin worked at global venture capital firm Canaan Partners, where he invested in 14 consumer technology and online media companies. Earlier in his career Kevin advised public technology companies on mergers and acquisitions and corporate finance as part of Deutsche Bank's investment banking technology practice. Kevin graduated magna cum laude and Phi Beta Kappa from the University of California at Berkeley with a BS degree in business administration.



Maria Alegre, CEO & Co-founder, Chartboost
Maria Alegre is co-founder and chief executive officer of Chartboost, a San Francisco based company that offers a platform for mobile game developers to do promotional deals with each other instead of paying a 50-percent fee to an ad network. Chartboost recently closed $19 million Series B funding with Sequoia Capital, SK Telecom, Translink Capital and XG Ventures. Prior to Chartboost, Alegre was one of the early employees at Tapulous, the company behind Tap Tap Revenge, the #1 music game on the iPhone, where she worked on revenue optimization and was responsible for pricing virtual goods, managing ad networks, selling direct advertising campaigns and launching weekly content and new games. After Tapulous was acquired by The Walt Disney Company, Alegre became head of the Tapulous Labs Studio for Disney Interactive Media Group (DIMG). In this role, she led the development of two games from conceptualization to launch.

Alegre holds a Bachelors and Masters degree in business administration from the University of Michigan, Ann Arbor, and the ESADE Business School in Barcelona, Spain.

Terry Angelos, CPO & Co-Founder, Trialpay
Terry is a co-founder and the Chief Product Officer at TrialPay, where he is responsible for developing advertising and monetization solutions for TrialPay's e-commerce merchants, game publishers and social app developers. Terry was previously a director of product management for Living.com, a Benchmark Capital and Amazon.com-funded online retailer and a product manager at Trilogy Software, where he was responsible for e-commerce solutions for the Fortune 50. He holds a BS in Electrical Engineering from WITS University, an SM in Engineering Science from Harvard University and an MBA from MIT Sloan.

Chris Griffin, CEO & Founder, Betable
Christopher Griffin, CEO & Founder of Betable is the utmost expert at the intersection of gambling and gaming -- a convergence that represents a significant opportunity for game developers. In July 2012, Betable unveiled the world’s first platform that enables developers to legally offer real-money play in their games and apps without the needing to obtain their own gambling licenses. By lowering the significant barrier to entry, Betable will empower developers to disrupt the $32 billion online gambling industry. Prior to establishing Betable, Christopher worked as a VC in the healthcare space where by the age of 23 he secured an industry record-breaking $43 million in Series A funding for a portfolio company.

 

Moderator: Kim-Mai Cutler, Writer, TechCrunch
Kim-Mai Cutler is a technology journalist who has worked for Bloomberg, VentureBeat and The Wall Street Journal. Before she joined TechCrunch, she led mobile coverage at Inside Network, a six-person media startup that was acquired by WebMediaBrands in 2011 for $14 million in cash and stock. She specializes in covering gaming, distribution and monetization of mobile applications and venture financing. She attended UC Berkeley and was editor of the student paper The Daily Californian. She has lived in London, New York, Buenos Aires and Hanoi and speaks Spanish and some conversational Vietnamese.

 

Mass Transit & Parking Information
625 2nd Street is on 2nd Street between Brannan and Townsend. You can easily reach the location by Caltrain, BART/MUNI, or car.


BART/MUNI: Take BART to the Embarcadero Station, then go to the in-station MUNI stop. Take the Inbound (Ballpark) MUNI N or T train to the 2nd and King stop. Then walk up 2nd Street one and a half blocks, and you’re there.


Caltrain: Take any northbound Caltrain until it reaches its final destination of 4th and King. Then, walk out of the Caltrain station to 4th and Townsend corner. Walk down Townsend towards the direction of the ballpark until you reach 2nd, then turn left on 2nd and walk half a block.


Car: Take 280 Northbound until it splits between the King Street exit and the 6th Street exit. Taking the King Street exit, turn left at the third light onto Townsend, and then drive one and a half blocks and you’re there.


Parking: There is some limited street parking around the event, and there are numerous parking garages near the event location. Arrive early if you're looking for street parking.

 

Beer Sponsored by Holy Craft!

Holy Craft Brewing is a start-up brewery located in San Francisco. Four friends began their journey 3 years ago to provide beer to all of heavenly proportion. Striving to create and craft that perfect beer, the brewers of Holy Craft invite you as friends and family to try some of their newest brew creations.

Look out for Holy Craft tonight next to the kitchen. They'll be all spiffed up wearing suits for the event.

Join or login to comment.

  • Kevin S.

    I am not sure how to get where i need to go, but, i have tried to contact kabam games about there game wartune and got banned for asking for help, i use to play there game thirst of night, where like most there other games they let some cheat, if u spend cash u can cheat on there games, also u play wartunes on kabam servers and u have zero support, they send u to a server that does not support kabam servers, i really think it be a great gaming story for people to read about. I mean when do u ever see the real truth about a company and there service, maybe at same time you would be doing a great service to everyone that plays there games, some spend hundreds if not thousands to play and get screwed in the end. Would make a real and true story about the people who play there games and get screwed over as they take in the cash

    February 21, 2013

  • Bernard C.

    Thanks Tyler, for putting that together.

    On the monetization topic, Kevin's closing comment that Pay-to-Win isn't a bad thing was a really important statement. Designers coming from consoles and traditional PC still carry around the unnecessary baggage that $$ shouldn't buy power. The first rule of monetization is that the game should be fun. Spending $$ definitely has to make the game more fun for spenders, but doesn't have to make the game less fun for non-spenders.

    It's going to take a bit more time for that principle to creep through gamers' consciousnesses, but the designers who adopt it earlier will profit first.

    2 · January 29, 2013

  • Amir E.

    I was hoping to hear more bold predictions, however, am thankful to the organizers for putting this together!

    January 29, 2013

  • A former member
    A former member

    My partners and I are developing an online gift store for in-game goods. We would love to meet any developers interested in chatting about industry trends and how our solution may help solve common game dev problems. Check out www.munuwhiz.com for more details.

    January 28, 2013

    • A former member
      A former member

      Thanks! See you at the event.

      January 28, 2013

    • kiran

      good idea

      January 28, 2013

  • Imhotep A.

    killer meeting I learned a lot about how the startup i work with can help other startups in the mobile gameing space we have 200 developers around the clock , on shore/ offshore, working for us contact me if you need rockstar software developers 1 to 200 all in agile teams ! (415)[masked]

    1 · January 28, 2013

  • Stefano B.

    Awesome as always to have all of you guys over. Great job Tyler in putting this together. The panel was extremely interesting and it was great to see so many people hanging out and talking games and development!

    January 28, 2013

  • Kelly M.

    Panel is getting started. Anyone interested in user retention, monetization, and segmentation, let's meet!

    January 28, 2013

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