Skip to content

Plugin roundtable with awesome local Unity plugin/tool devs (April'14)

Photo of Sean Siem
Hosted By
Sean S. and Zach
Plugin roundtable with awesome local Unity plugin/tool devs (April'14)

Details

Creating and distributing your own games isn't the only way to turn a profit with the Unity engine. As the number of Unity developers continues to rise, so does the need for a broader variety of tools and plugins in the Asset Store. During the keynote at Unite 2013 (https://www.youtube.com/watch?v=2-9S2fNdH6E#t=1411), David Helgason revealed that the top plugin sellers are grossing nearly $90,000 a month, underscoring the demand for high quality tools and plugins.

The topic of writing your own tools and plugins for commercial release gives rise to many questions such as

• What's the process behind creating a custom tool?

• What are some common pitfalls to avoid?

• How many units can you realistically expect to sell?

• What's a good pricing model for your particular plugin?

• How much work goes into maintaining your tool post-release, whether in the form of upgrades or providing customer support?

We've invited three local plugin developers to participate in a roundtable to discuss their development experiences and answer these and whatever other questions you might have.

---

Master Audio // Brian Hunsaker

http://photos3.meetupstatic.com/photos/event/2/4/b/a/600_356769402.jpeg

Master Audio gives you tremendous ease of use, speed, power and flexibility far beyond any contender. Why use another underpowered solution and waste your time writing code? We've coded every scenario from easy to complex so you don't have to! We even have our own flexible "no coding" event-based script to hook things up if you don't have Playmaker.

---

NinjaMock Plugin // Ellen & Stephen Beeman

http://photos3.meetupstatic.com/photos/event/1/5/2/4/600_357845412.jpeg

The NinjaMock plugin is a Unity tool that takes the image and positional XML data off NinjaMock (http://ninjamock.com/)-- a tool for collaborative UI/UX design -- and renders it in real-time on the device (currently iOS only).

---

Easy Voice // Alberto Fonseca

http://photos4.meetupstatic.com/photos/event/b/0/2/4/600_356865092.jpeg

Easy Voice is an editor extension that lets you generate voice files from lines of text using text to speech. It can be used to make voice assets for dialogue, narration, etc. and use in prototyping or even ship in the game.

--- misc. ---

Jobs:

• Bubble Zap Games is hiring Unity Developers (https://www.meetup.com/Seattle-Unity3D/messages/boards/thread/43614732)

Photo of Seattle Unity User Group group
Seattle Unity User Group
See more events