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Filter hosts Joan Vermette for Org Parkour, Interactive Evening

Relationship Fundamentals for Designers

FILTER sponsors an interactive game evening with designer Joan Vermette of Boston's Mad*Pow. We will play an interactive game built on understanding and nurturing the relationships that fuel design - as well as get deliverables done!


Parkour is a way of moving from place to place by jumping, vaulting, or climbing around obstacles. Matt challenged us to practice our craft so great design can become a reflex in the face of challenge, much as Parkour artists view the environment not as a hindrance to their sport but an aid.

I believe the equivalent of the built environment in Parkour is less the landscape of the design challenges we face than the process and culture of the organizations in which we do our work. We need to add cultural diagnostics, relationship savvy, and negotiation skills to our quiver of skills.

Enter Organizational Parkour, a game where we can practice these skills. Teams complete deliverables by negotiating based on relationship fundamentals. Participants practice each fundamental to manage sticky client issues and see work to completion.


Joan Vermette has 15+ years as a UX designer/manager, nearly all of it as a charter member of the design group at Fidelity Investments where she was instrumental in creating design process, standards, and their component library. After two years as a consultant, she’s joined the Mad*Pow team as an Experience Design Director. She’s interested in design process and how to sustain organizational learning about design over time.

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  • Brandy R.

    Although I have really enjoyed all of the past lectures, I felt like this session was by far the most enjoyable. I learned a lot, but I wish there was more time to take a step back from each scenario & hear everyone else's point if view. I am delighted to have participated in such an insightful game & I can't wait to see how it evolves.

    October 10, 2013

  • Giti S.

    It was great event!

    October 9, 2013

  • Deborah G.

    looking forward to this! am car-less tonight, would anyone be able to drop me in ballard afterwards? otherwise will car2go...

    1 · October 8, 2013

  • JS B.

    Sounds fascinating, but not feeling up to the fun.

    October 8, 2013

  • Mobina I.

    Misty/Isaac/Susan - Does the game start at 6pm? or 7pm like usual after pizza and drinks?

    1 · October 8, 2013

    • Misty W.

      We are going to try for 630 since the game will need an I intro.

      October 8, 2013

  • Shaya

    I'm enthusiastic about learning how to navigate sticky situations with aplomb!

    September 24, 2013

  • Misty W.

    Just updated description of the game we'll be playing. It's a great chance to get to know and interact with your neighbors while learning about UX through play. We hope you'll join us for a very special IA meetup! More about Org Parkour at the Filter Blog

    And if you can't make it, don't forget InfoCamp where Joan Vermette kicks off Saturday as our keynote speaker. http://infocampseattle2013.even...

    1 · September 24, 2013

Your organizer's refund policy for Filter hosts Joan Vermette for Org Parkour, Interactive Evening

Refunds offered if:

  • you can cancel at least 3 day(s) before the Meetup

Additional notes: We are only apply to offer refunds with 3 days notice.

Payments you make go to the organizer, not to Meetup. You must make refund requests to the organizer.

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