Tony Parisi - Virtually Anywhere: Browser-Based VR
Virtual Reality is off to a roaring start, but it's still in the demo phase. We're seeing killer experiences, but delivered as walled-garden apps and 200Mb downloads. All built with proprietary tools like Unity and Unreal. This won't cut it for the long haul.
The next generation of web browsers will have full support for Oculus, Cardboard and other new VR systems built right in. Using HTML5 amd WebGL, we can create VR experiences that run virtually anywhere, instantly accessible, with no downloads. Integrated. Connected. Social. Mashable. Hackable. Shareable. You know: the Web.
So why let Unity devs have all the fun? Let's build VR no strings attached. Here's how.
AltspaceVR (http://altvr.com/) - Software Reveal
AltspaceVR is a venture backed VR software company focused on delivering shared web experiences in virtual spaces.
The company has been under the radar for quite some time, but will be publicly revealing details about the application for the first time at SVVR #13.
Morris May - Specular Theory (http://www.speculartheory.com/): This LA based VR/AR content creation studio is creating the next generation of immersive storytelling and will be showing off their latest experiments including the production techniques they are developing on their short film, "Perspective."
*Please note, we have begun charging a $5 fee at signup to improve the situation of "no shows" preventing people on our long waiting lists from attending.