Outlets for Design Creativity that Require No Art, Custom Tools, or Programming
Hosted by St. Louis Game Developers
Details
I think it would be fun to have a discussion and demonstration of some of the in-game outlets for game creation/design that don't really have any prerequisite skills. Many of our talks have been technical, so it might be interesting to discuss and demo some in-game creation tools like Little Big Planet 2, Halo Reach's Forge, and Knytt Stories. Would anyone be interested in something like this?
