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Let's get together and deep dive into a few topics that developers could always benefit from learning more about.

Part 1: If you're not using Git you can Git out of Town
By: Matt Deckard
Local developer Matt Deckard will do a thorough explanation of the popular source control option "git." He will cover how you can get started, crazy things you can do that you may not be aware of, and ways to use git more effectively. Topics covered to at least some extent may include: git alias, gitignore, git bisect, gitk, git merge, git pair, git branch, branching strategies, and more! To get the most out of this talk you will need to have some experience in Git, but a very small amount of time near the beginning should cover the basics.

Part 2: Just hit Play. Effective IDE usage.
By: Wes Ehrlichman
St. Louis Game Dev scene guy Wes Ehrlichman will cover how to be effective in IDEs. This will cover things that are possible in most IDEs including (but not limited to) Eclipse and the Jetbrains IDEA series of IDEs. This will be focused on Java, but should be applicable to many other languages. Topics covered include debugging, refactoring tools, build configurations, integrating with build tools, autocomplete, shortcuts, code coverage, lint tools, source control integration, code coverage, integrating command line tools, unit tests, test coverage.

BONUS: As a bonus, this month will (tentatively) kick off a brand new initiative to create an open source game as a community. Together we will decide on a basic idea and put together an initial milestone.

This is part 1 in a series that should last two months.

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