Thursday, September 6, 2012
Players: Marc, Martin, Erik, Ian
We took Geiger Counter for a spin. It was pretty awesome.
We opted for a sci-fi horror suspense thriller. Y'know.
A mutagenic outer-space virus that transforms people into aliens.
Deep within the halls and chambers of Area 25.5, which is way more underground than that mainstream Area 51. Puh-leeze. So overdone. Actually, the place was called Fort Pendleton, or just Pendleton.
We decided to set up a vaguely military vs. scientist opposition, but this didn't really end up being as important as we thought. We had:
I'll leave it to others to add more if they wish. Basically we spent some time talking about the crashed object that was being studied, saw some infected patients mutate, and then ran around getting killed off. Most of the characters started deep within the facility and had to head for the surface. By the time the game finished, only one of our Survivors had died (RIP Kelso), with most of the others unaccounted for. We called the game early on account of time, but concluded that most of the other heroes would probably have been killed in their escape or by the infection afterwards.
I really like Geiger Counter's ability to recreate the experience of a film. Each part of the game plays like a scene in a movie, and it's fun to think about camera shots and all that. I hadn't played with a map before. Kinda liked it. Helped keep the scenes coherent, but I could also see it getting in the way of game flow in a different genre.
Thanks for a good game.