VC General: Doug Decker (Red Raiders/Eastern Regional Scenario Alliance and former VC winning general from NJ Nam 2007)
Vs.
American General: Chuck Stone (13th Legionares/ Pyro Paintball, and long time promoter of the NJ Nam saga)
Let there be no doubt, this will be the must play game of the year. This will be an epic battle to the bitter end. The best generals, the best players, and the best teams square off on the best field in paintball in one of the fastest growing, hardest hitting events, NJ NAM 2009! We will need all hands on deck to help the VC clinch the win and continue the undefeated streak. Everyone young and old, experianced and new will be needed so please put this on your calander and pre reg VC ASAP. Below is the detail provided from the promoters.
REGISTRATION is now open at www.phenixpaintball.com or njnam.com (Sorry for the delay but the new site is open and ready!)
Itinerary
Friday
Gates open at Noon
??? Dave Cilio will teach Night Playing Seminar (For both beginners
and advanced players! You can read more below)
Registration opens at 1:00
Swat House Competition begins at: 2:30
Paint and Air 6pm - 8pm (Will only give out paint if weather is not too
hot - we don't want players cooking their paint in their car!)
American Team Meeting @ 8pm
VC Team Meeting @ ?? (Ask Doug Decker LOL!)
Game Schedule
Saturday
7:00 am Registration, Air, Paint and Chronos Open
9:30 am Orientation
11:00 am Game On
6:00- 8:00PM Dinner Break (Sunset is 8:15 PM)
8:00pm -Midnight night play (Yes we will play until Midnight so be
ready!)
Sunday
7:00 am Paint,Air and Chronos open
9:00 am Game on
12:30 -1:30 Break
1:30 to 2:30 Final Battle
3:00 Award Ceremony
FOOD
***HSI has totally redone the kitchen and eating areas and will
be providing good food for the entire event! A Menu/ pricing and
times will be available soon from HSI ***
Some note worthy items...
SWAT House
The SWAT House will be open at 2:30 pm sharp and will
feature a 2vs2 tourney & 1vs1 matches (prizes will definately be
awarded for 2vs2 and may be awarded for 1vs1's as well) The
SWAT House has also been totally redone by HSI!
Air & Co2 -
STC will be providing the Air & Co2 for Nam this year and it will be
available in 2 places!
- Off field (in parking area)will have: 4500 psi & 3000 psi and multiple
stations and Co2 stations of course
- On field (in middle area) will have: 3000 psi & Co2 as well!
Night Play
Night play will be played until midnight so be prepared!
In an effort to improve night play Phenix has teamed up with Dave Cilio
(The best night player we know) and will provide a "Night Playing
Seminar"
Transportation:
There will be 2 transports busing players to & from field before and
during game. We don't want players walking far in the heat when they
don't need to!
Map
The playing are will be fully wooded and we believe, much cooler this
year. We have also designed it to eliminate the "long balling, choke
point in the middle!"
Missions
In an effort to get more players involved in the missions we will be
changing a few things:
1. Making a Dead Zone close to both bases in order to get more
players to check in with their base before re-entering the field.
This way they will know what missions are going on.
2. Announcing several missions before the game starts so both
sides can plan and get more players involved.
Dead Zones -
There will be three DZ's.
- One main in the middle area with paint/air/Co2/Water/Shade
- The other two will be in the field of play close to the bases to help
eliminate long walks by the players and keep players in touch with their
bases to get more players involved with the missions.
Prices
As usual there will be three prices for registration:
Early Bird (More than 30 days before game)
Preregistration (29-14 days prior to game)
Walk Ons (13 days or less)
Paint
Paints will be Stinger ($55) and Marbleizer ($65)
Chronos
There will be chrono areas in front and in middle DZ.
Players will, as always, chrono in before entering the field and again
before night play. Their cards will have chrono spots on them to make
sure players have been checked. Any player found on the field without
being checked will immediately be taken from the field and escorted to
the chrono area where he receive a double punch and or asked to
leave the event (If found shooting hot and not being checked before
entering field)
Talk about this Meetup
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