Shader School - An introduction to GLSL shaders & web graphics programming


Details
An evening self-paced workshop on GLSL shaders and graphics programming that runs in your web browser.
There is no teacher we'll follow http://nodeschool.io special section on shaders https://github.com/stackgl/shader-school .
If you don't know what a shader is consider it a post production effect but applied not just to the screen but to all 3D elements. The name comes from... shading, how can one make a realistic looking object, not just a flat color, cf
https://en.wikipedia.org/wiki/Shader .
It's recommended that you have a good command of 3D programming before you come but all levels welcomed, it's just an excuse to get together and improve, nothing formal and everybody can progress at their own pace. This is hard but it is worth it. Note that it is done on the web yet it works similarly on other platforms e.g. Unity, Unreal, etc.
Please come with a working laptop, shader-school installed and working.
PS: the place serves pizza, tea, wine and sodas. We'll be at -1 to get a bit of space and be focused.

Shader School - An introduction to GLSL shaders & web graphics programming