Gamma World

This Friday night Mike will DM a one shot session of Gamma World. 

A giant cockroach man and a rock yeti are recruiting a team to help them loot a buried complex, it's totally safe, just stay off the grass.

If that doesn't sell you on the complete blended craziness/awesomeness of this setting than I do not know what will.

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  • Justin M.

    Zood the Immortal (the giant cockroach man) will be making his appearance...only after you keep the lights off for a few minutes then switch them back on again!

    1 · May 14

  • Michael C.

    About the game mechanics, instead of tables listing all the possible weapons and armor its left to the player yo describe what their weapons and armor are. Armor is either unarmored, light, heavy and with or without shield, bonuses and penalties apply. Weapons are ranged or melee, light or heavy, one or two handed, and for ranged the weapon either does or doesn't use ammunition if it uses ammo (card bonuses notwithstanding) you have one shot per encounter. Still reading? Good this is the important part, as long as it reflects the bonuses/penalties your weapons and armor aee whatsoever you say they are. You're a yeti and your shield is a thick matted tuft of your fur? You're right, it is! Your 1 shot weapon is a samurai sword stuck in a Gauss rifle? It sure looks that way to me! You have until Friday to come up with the equipment, we'll role for what your character is and stats when you get there.

    1 · May 13

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