Gloc - WebGL Shader Language Tool
Details
Hi all,
Our next meetup will feature Gloc, a WebGL shader language tool, presented by its creator, David Sheets of Ashima Arts.
Hosted by Google at their San Francisco office.
Logistics:
People will need to sign in at the front desk; put Ken Russell as your host.
We will be going to the room "Duboce Triangle Tech Talk" on the fourth
floor of the building. You will need a Google
escort to go up in the elevator, so just wait in the lobby
and we'll have people (Ken included) bringing people up.
gloc: (WebGL|ESSL) gl(sl) o(bject) c(ompiler)
gloc provides modularity and dynamic linking to WebGL and OpenGL ES 2.0 GLSL shader systems
gloc project page: