COLLADA2JSON and WebGL

Fabrice ROBINET is a software engineer working at Motorola Mobility and chair of the COLLADA working group. Previously, Fabrice worked at Apple where he co-created with Thomas Goossens the SceneKit framework that allows to load, manipulate and render COLLADA assets.

Since the last COLLADA meet up in march, Fabrice and the COLLADA working group have been working on finding opportunities to bridge the gap between WebGL and COLLADA.

Consequently, the COLLADA2JSON project has been created and carries a proposal for a new JSON format designed from the ground up with an eye towards the requirements of WebGL, and is intended to be the final step in a COLLADA to WebGL workflow.

The talk will describe key aspects of the format like its consistency with typed arrays, WebGL, OpenGL ES 2.0+. Finally, Some demos will be presented.

Fabrice will be joined by Remi Arnaud, PMTS @ AMD, who will provide an update on the Rest3D working group.

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  • Lukyer

    I would appreciate there are slides from this meetup available online. Please upload it. Thank you very much.

    February 3, 2013

  • Fabrice R.

    I was thrilled to see you all yesterday !
    Let's follow-up on GitHub ;)
    https://github.com/KhronosGroup/...­

    1 · November 8, 2012

  • Adam S.

    Excellent speakers and interesting ideas.

    November 8, 2012

  • Chris C.

    wow, each and every presenter was interesting and exciting

    November 7, 2012

  • Tony P.

    Hi all, this looks like it's going to work. We'll see you all on Nov 7th at 3D Systems for COLLADA2JSON and WebGL!

    October 23, 2012

  • Tony P.

    I have tentatively changed the date to 11/7 but I need to confirm with all parties. Stay tuned folks.

    October 23, 2012

  • Henrik B.

    This looks great. Thank you to Tony and Damon for putting it together.

    October 23, 2012

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