Back to Basics: Part 2 (WebGL, Three.js and Babylon.js)

This month we finish the rotating dice in raw WebGL, then do the same in Three.js and Babylon.js for comparison.

Prerequisites
A laptop with a browser that supports WebGL (get.webgl.org) and your favourite editor.

Some knowledge of HTML and programming preferably Javascript (or similar).

Some features will require a server, although there are workarounds. (Brackets.io and Visual Studio provide one, or you can use node.js or whatever you’re comfortable with.)

Register  
If you're planning on attending, please RSVP and register on the Skills Matter site (https://skillsmatter.com/meetups/6500-back-to-basics-part-2-webgl-three-js-and-babylon-js).

Join or login to comment.

  • Federico David Roviralta T.

    I'm sorry. I couldn't go because I have been trapped on train because it was broken.

    August 28

    • Carl B.

      Sorry you couldn't make it, but not to worry. All the files are up on webglworkshop.com/09. HTH

      August 29

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