Back to Basics: Part 2 (WebGL, Three.js and Babylon.js)

This month we finish the rotating dice in raw WebGL, then do the same in Three.js and Babylon.js for comparison.

A laptop with a browser that supports WebGL ( and your favourite editor.

Some knowledge of HTML and programming preferably Javascript (or similar).

Some features will require a server, although there are workarounds. ( and Visual Studio provide one, or you can use node.js or whatever you’re comfortable with.)

If you're planning on attending, please RSVP and register on the Skills Matter site (

Join or login to comment.

  • Federico David Roviralta T.

    I'm sorry. I couldn't go because I have been trapped on train because it was broken.

    August 28

    • Carl B.

      Sorry you couldn't make it, but not to worry. All the files are up on HTH

      August 29

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